The Chatsubo / “The Chat” Term Timeline in Neuromancer
The timeline below shows where the term The Chatsubo / “The Chat” appears in Neuromancer. The colored dots and icons indicate which themes are associated with that appearance.
Chapter 1
Case sits in the Chatsubo, a bar in Chiba, Japan, that primarily caters to expats. The bartender, Ratz, wonders if...
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Case returns to the Chat looking for Wage, but doesn’t find him. Back outside, he senses he is being followed...
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...one doesn’t answer and the other doesn’t have the money. Frustrated, he returns to the Chat.
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Case enters the Chat with a pistol in one pocket and his flask in the other. Ratz notes Case...
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Chapter 2
...the last of his debt with money gifted from Armitage. Case takes Molly to the Chat, and when he takes out an octagon of dex, she informs him that his new...
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